![]() Seems unlikely that they'll add it, but it's possible. And you'd have to re-achieve anything that awarded a trophy no matter what. According to Sony, developers would need to go back in and add the "trigger values" that unlock a Trophy, something we could only expect larger developers to undertake on titles that already have Xbox 360 achievements." So basically, if Namco wanted to add in Trophies, they could do it in a downloadable patch. From the sound of things, though, there's not a lot of movement in terms of already-released titles receiving Trophy support. For example, if GTAIV received a trophy update, you'd need to play through it again – even if you achieved 100% completion – in order to earn its Trophies. Especially: "Here's the unfortunate news: you'll need to earn Trophies in games that are patched to include them even if you've already completely beaten the game. The following first-party games are also slated to offer Trophy support: *The following Honors cannot be obtained: Small Victory, Glorious Triumph, Wanderer’s Footsteps, and Destiny Breaker.From this link: Super Stardust™ HD, a PLAYSTATION Network-exclusive released last year, will be the first game to leverage the Trophies system and will offer a variety of trophies**. *Additionally, some conditions to unlock parts for Creation mode have changed. *This game does not support multiplayer, and some Honors cannot be obtained. ![]() *Some game content may differ from the original PSP™ version. New fighting mechanics, and a finely balanced roster. Though it was a commendable port of Soul Calibur IV, the game was severely limited due to the hardware constraints of the PSP. Sure, the Star Wars characters dont really belong here, but nonsense is the order of the day in Soulcalibur IV, and the games better for it. This version does not support the PSP™ (PlayStation®Portable) system’s peripherals, therefore some functionality may not be available. This PSP exclusive was light on content and replayability, but it was the only way a Soul Calibur game could be played on a handheld. you see it tell u 'saving.' Tigg21004 - 15 years ago - report. even easier, copy a character to a slot, then delete it and leave back to the main menu. Consequently, there may be times where the title plays differently from the PSP™ (PlayStation®Portable) version, or where some features may cause the title to not function properly. Another way is go to create a character, open a character, anyone, go to edit, then u dnt have to do anything just leave back to the main menu and it will save automatically. It was released in 2008 as the sixth installment in the Soulcalibur series. *This title has been converted from the PSP™ (PlayStation®Portable) version to the PlayStation®4 and PlayStation®5 consoles and provides newly added features. Soulcalibur IV for Xbox 360 is a fighting game developed by Project Soul and published by Bandai Namco Entertainment. enjoy this tale of souls and swords, eternally retold! "Chosen by history to be a warrior, then etched into history as a hero." Originally released on the PSP™ (PlayStation®Portable) system, enhanced with up-rendering, rewind, quick save, and custom video filters.įeature, which allows players to create their own original characters with even more customizable parts and options than Soulcalibur IV. Of course, no Soulcalibur game would be complete without a guest appearance, and this time the special guest is none other than Kratos from the God of War series. The missions are a great way to pick up battle knowledge, techniques, and improve your skills while having fun. Soulcalibur: Broken Destiny features the original Gauntlet mode, where players go on an adventure with the characters of Soulcalibur while clearing various missions along the way. The Soulcalibur series is a weapon-based fighting game in which characters wage battle with a variety of unique weapons. Soulcalibur (, Srukyarib) is a weapon-based fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment. Experience Soulcalibur: Broken Destiny originally released on the PSP™ (PlayStation®Portable) system, enhanced with up-rendering, rewind, quick save, and custom video filters.
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